Training for accuracy and endurance. It's a thing of the past when you had to cut red wire and that's it! Now such bombs have been invented in a way that you need to work really hard until you defuse them. One wrong move and... That's why we train.

Game Logic.

There are three cubes with labyrinths of different difficulty levels in the room. Players need to split into pairs so that by pulling the ropes from the four sides of the labyrinth they could «carry» a metal column in a vertical position through the labyrinth to the points that light up by the order of the system. It is impossible to drop or lift the column above the labyrinth. Points are deducted for this. The faster task is completed the more points team scores.


In the third cube players who control the column do not see the playing field. Their actions are guided by other players who watch the playing field through a special peephole.


Dimensions: 3m x 3m

Height: 3m

Age of players: 9+

Playing time: 5 minutes

Number of players: 2-4

Difficulty*: 3 points

Physical activity*: 2 points

Game dynamics*: 3 points

*on a 5-point scale


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