Missile

2-4
Description

Legend.

A team of special agents was thrown into the very epicenter of military conflict. It is necessary to repel missile attack from a secret bunker. The air defense system is still functioning but we need time to enter the launch codes for anti-missiles. And there is almost no time left before the impact!

Game Logic.

Players need to control the anti-missile defense of the bunker. Central monitor displays the trajectories of attacking missiles. One of the players must visually determine the most dangerous trajectory and fix the guidance system on it. After that the coordinates of the rocket appear. Letters and numbers. He passes these coordinates to other players who must enter the received data from other control panels and then release the anti-missile by pressing a big red button. The faster the task is completed the more points team scores.

Features.

If players missed attacking missile and it hits the bunker light and sound sirens turn on, sounds of explosion and shaking of the bunker equipment are heard. Points are deducted from team for missing the attack of the missile.

Specifications.

Sizes: 3m x 3m

Height: 3m

Age of players: 9+

Playing time: 5 minutes

Number of players: 2-4

Difficulty*: 4 points

Physical activity*: 1 point

Gamedynamics*: 4 points

*on a 5-point scale

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